OpenScripts2
OpenScripts2: Return of the Impossible!
Date uploaded | a year ago |
Version | 2.1.1 |
Download link | cityrobo-OpenScripts2-2.1.1.zip |
Downloads | 26043 |
Dependency string | cityrobo-OpenScripts2-2.1.1 |
This mod requires the following mods to function
nrgill28-HookGenPatcher_H3VR
Generates MonoMod HookGen MMHOOK files during the bepinex preloader phase.
Preferred version: 1.2.3README
OpenScripts2
New and refractored, made a single DLL that complies to C# naming conventions and improved with the experience I gained working on OpenScripts. MeatKit implementation only. Now includes a zip-archive with a DLL for MeatKit's "Script -> Import Single" function, so you can start implementing it into your mods right away! Enjoy OpenScripts2: Return of the Impossible!
Changelog
v2.1.1 Fixed bugs with ManipulateFireArmRoundProxy and added getter methods to MovingObjectPart. Updated version number of the BepInEx Plugin.
v2.1.0 Added more functionality to HideMultipleOnAttach and added FirearmFeatureChangerAttachment script. Fixed Heating Effects animation curve breaking in Editor. Also updated to U106-2 cause Anton changed some bolt action and chamber stuff.
v2.0.3 Fixed bugges with the MagazineCuttoff script and added some more functionality to it. Added one way manipulation functionality to ManipulateTransforms.
v2.0.2 Added round change functionality to ChargeTriggerPower. Changed name of MeatKit specific DLL to OpenScript2_MeatKit to avoid confusion. MeatKit doesn't care about file name on script import, only assembly name.
v2.0.1 SmartWeapon and ChargeTrigger updates. Updated UniversalMagGrabTrigger for Secondary Mag Slots. Added VisiualModifier and ManipulateTransforms scripts.
v2.0.0 Inital release.