IggyTheFool-Roaring_Twenties_Ronald icon

Roaring Twenties Ronald

A humble moonshiner has had enough. Fight off rival mobsters and agents of the government sent to destroy your operation, while utilizing weaponry from the twilight of the Old West until the dawn of WW2.

Last updated 8 months ago
Total downloads 3921
Total rating 3 
Categories Characters
Dependency string IggyTheFool-Roaring_Twenties_Ronald-1.2.0
Dependants 2 other packages depend on this package

This mod requires the following mods to function

devyndamonster-TakeAndHoldTweaker-1.7.7 icon
devyndamonster-TakeAndHoldTweaker

An H3VR plugin for modifying Take & Hold

Preferred version: 1.7.7
StickySpider101-ColtMonitor-1.0.2 icon
StickySpider101-ColtMonitor

The FBI's FIghting Rifle

Preferred version: 1.0.2
devyndamonster-OtherLoader-1.3.7 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.7
Stratum-Stratum-1.1.1 icon
Stratum-Stratum

A lite stage and asset management framework, designed with Thunderstore in mind.

Preferred version: 1.1.1
BepInEx-BepInExPack_H3VR-5.4.1700 icon
BepInEx-BepInExPack_H3VR

BepInEx pack for H3VR. Preconfigured and ready to use.

Preferred version: 5.4.1700
nrgill28-Sodalite-1.4.2 icon
nrgill28-Sodalite

Modding API and tools for H3VR code plugins

Preferred version: 1.4.2
Stratum-Deliter-1.1.0 icon
Stratum-Deliter

Converts Deli mods to Stratum mods, given that their loaders have been converted.

Preferred version: 1.1.0
Billiam_J_McGoonigan-M1911A1_38Super-1.0.0 icon
Billiam_J_McGoonigan-M1911A1_38Super

The M1911A1 in .38 Super

Preferred version: 1.0.0
Billiam_J_McGoonigan-Antique_Ammo-1.10.3 icon
Billiam_J_McGoonigan-Antique_Ammo

Antique Ammo for Antique Firearms

Preferred version: 1.10.3

README

Roaring Twenties Ronald

Weaponry from the late 19th century (some shotguns, pistols, rifles), up until the early 30s. Machine-Pistols, SMG's and automatic rifles as main high-end weaponry, revolvers and low-powered automatic pistols as low-tier, and shotguns and repeating rifles somewhere in between So far only playtested on Classic Map, but larger maps should work fine. Overall barely playtested, but it should run at least. Have fun!

Changelog

[1.0.0] - 2023-06-04

  • Initial Release

[1.0.1] - 2023-06-04

  • Fixed Backup Weapon not spawning

[1.1.0] - 2023-06-05

  • Changes to Equipment Pools: Integrated M1911A1_38Super, M30_Luftwaffe_Drilling and ColtMonitor mod weapons into respective Pools Fixed Revolver Pool not appearing due to lack of weapons Fixed at least one MG not appearing in its pool Expanded Shotgun Pools to include: - Hammerless520 (Regular version) - Sjogren Inertial - BreakAction Shorty - 1887 Shorty

[1.1.1] - 2023-06-14

  • Very minor changes to weapon pools and maybe some other stuff I forgor

[1.2.0] - 2023-07-23

  • Reduced amount of guards in Supply-Points and on Holds in the Take phase
  • Increased FOV and movement speed of Mob-Hitmen while reducing susceptability to confusion- and stun-effects
  • Added Sosiggun_Scout (stand-in for bolt-action rifle) to MobHitman weapon pool