JerryAr-BMP2M icon



By JerryAr
Last updated 3 weeks ago
Total downloads 4427
Total rating 2 
Categories Items Mods
Dependency string JerryAr-BMP2M-1.2.1
Dependants 0 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon

A whole new loader

Preferred version: 1.3.0
WFIOST-H3VRUtilities-8.11.0 icon

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.11.0
AngryNoob-DestinyScript-0.4.1 icon

My Destiny Weapon Script

Preferred version: 0.4.1



A Russian IFV with a turret which has 30mm automatic weapons.

How to drive

Basically it's the same way to PCCV mod.

Click left side of the body (or climb the body and hop in, then click the rear edge of the hatch window),and you will get into the driver seat.

grab the steering wheel then hold trigger and the car will move forward,press joystick downward to brake.

behind the steering wheel there will be a small lever, grab it and you can controll the propeller when BMP is in water, touchpad/joystick up to move forward/rearward.

click the rear area of the top hatch to exit the vehicle.

click the gunner seat to get into the turret, put your hand near the front control handle and the turret will rotate at your will, click to fire the cannon.


If it hit something and got stucked,switch to reverse gear by holding the drive shift and press joystick downward or rightward,

or you can find something to clip its wheels and you can move the vehicle.

Change Log

1.0.0 Added BMP-2M in Tools&Toys--------->TippyToys.

1.0.1 Tweaked turret rotating speed.

1.0.2 Tweaked colliders to make player get into the vehicle easier.

1.0.3 Moved elevator wheel near the turret handle, fixed tracks moving direction and shader.

1.1.0 Removed folating system for better performance.

1.1.1 Added tons of pmats to the colliders.

 (NOTICE:Vehicle armor now may get penetrate by bullets so you are not totally safe in it!)

1.1.2 Fixed chambered bullet display issue.

1.2.0 Fixed seat and turret logic.

1.2.1 Added seat pose for playerbodies that support this function.