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This mod requires the following mods to function
"BTR my beloved." -------JerryAr-Offline
An 8 wheel Russian APC with a turret which has 30mm and 7.62mm automatic weapons.
How to drive
Basically it's the same way to PCCV mod.
Click left side of the body (between first and second wheel),and you will get into the driver seat.
grab the steering wheel and keep your arm point to which direction you wanna go then hold trigger,
and the car will move forward,press joystick downward to brake.
under the steering wheel there will be a small lever, grab it and you can controll the propeller when BTR is in water, touchpad/joystick up to move forward/rearward.
click the rear area of the top hatch to exit the vehicle.
click the ammo boxes behind driver seat to enter the gunner seat, put your hand near the front control handle and the turret will rotate at your will, click to fire the cannon.
If it hit something and got stucked,switch to reverse gear by holding the drive shift and press joystick downward or rightward,
or you can find something to clip its wheels and you can move the vehicle.
0.0.1 Added BTR-82A in Misc-------->Tippytoy.
0.0.2 Added cannon to the turret, grab the left pannel near the driver seat to control the turret.
0.0.3 Fixed shell ejecting direction.Added music in radio near the right seat.
0.0.4 Fixed the interior model and tweaked hinge joint of the cannon to reduce the recoil.
0.0.5 Again some cannon tweak and collider fixing. Added several grab points(mobile), right crew hatch now can be close and open from inside.
1.0.0 Player rotation now follow the vehicle, HUGE THANKS to AngryNoob and his scripts.
1.1.0 H3MP supported!(Cannon not sync tho)
1.1.1 New engine brought more power!
1.1.2 Door sync in H3MP.
1.1.3 Gave BTR the ability to swim.
1.1.4 Tweaked floating script.
1.1.5 Increased propeller power.
1.1.6 Still increasing propeller power and upgraded suspension and faster turning speed in watter, Added gunner seat inside the turret.
1.2.0 Tweaked colliders and floating system to fix the terrible low frame rate.
1.2.1 Fixed floating script sometimes not functioning.
1.2.2 Fixed chambered bullet display issue.
1.3.0 Fixed seat, turret and steeringwheel logic.