JerryAr-SMLE icon

SMLE

I LOVE SMLE

By JerryAr
Last updated 5 months ago
Total downloads 46142
Total rating 6 
Categories Items Weapons Mods
Dependency string JerryAr-SMLE-4.1.0
Dependants 3 other packages depend on this package

This mod requires the following mods to function

devyndamonster-OtherLoader-1.3.0 icon
devyndamonster-OtherLoader

A whole new loader

Preferred version: 1.3.0
cityrobo-OpenScripts2-2.6.1 icon
cityrobo-OpenScripts2

OpenScripts2: Return of the Impossible!

Preferred version: 2.6.1
WFIOST-H3VRUtilities-8.11.0 icon
WFIOST-H3VRUtilities

H3VR Utilities is a dependency mod that is required for many custom items.

Preferred version: 8.11.0

README

SMLE

That's right,another LeeEnfield.

(WE STILL NEED MORRRRRE)

The box magazine is changeable,but you only got one mag for each gun.

It also got a muzzle mount to fix bayonet or Mills grenade launcher ,

also it got useless adjustable rear sight.

Now the firearm got working mag cutoff and a good looking .303 round with rim at the bottom.

(Huge thanks to Arpy who made the wooden texture and Cityrobo who wrote the scripts.)

 

Preview

Alt Text

 

Notice

The mills grenade can only fuzed by the grenade launcher,there's no use if you trying to pull the pin.

#Change Log

1.0.0 Added SMLE rifle、SMLE box magazine and stripper clip.

1.0.1 Fixed broken preview image.

1.0.2 Added SMLE Bayonet,and a functional magazine cutoff(only stop reloading).

1.0.3 Fixed some recoil issues.

1.0.4 Bayonet can stab and slash easily now.

1.0.5 Some little changes.

1.1.0 Added Mills GrenadeLauncher and special .303 cartridge.

1.1.1 Some little changes.

1.1.2 Added better .303tracer.

1.1.3 Added special Mills Bomb with 10 sec fuze and impact fuze.

1.1.4 Changed sound clips of the Mills bomb and tweaked colliders to make reloading easier.

1.1.5 Tweaked recoil to make sure bad shit won't happen when shooting Mills bomb.

1.1.6 Add explode damage to mills nade.

1.1.7 Made the gun more controllable and you can't spawnlock the magazine any more because this is how things done in WW1.

1.1.8 Removed extra round type display in ammo panel.

1.1.9 Reskinned metal parts and changed the wooden color a bit,tweaked sound and recoil.

2.0.0 With Arpy's help,SMLE now have two different versions(FactoryNew and BattleWorn),the textures looks great,Thanks Arpy!

2.5.0 Now the mills nade launcher is an universal muzzle attachment,and you can find a special mills nade that can be launched by any type of cartridges,in AmmoPanel --->Ordnance.

2.5.1 Fixed bullet sound tile using anti material, full size sound now.Shortened range of .303 blank round.

2.5.2 Tweaked clip trigger well to make reloading easier(can't stop reloading while mag cutoff is closing tho),add bullet prefab although you can't see it clearly when it's flying.Also firing sound tweaked.

2.5.3 Tweaked mag reload trigger to make bullet realoading easier.

2.5.4 Added dependency to let mag cut off work.

3.0.0 With the help of Cityrobo and his powerful scripts,the grenade launcher now can be fired by any type of ammo, which means it's a universal attachment now.You put the mills bomb(or something else)into the tube and the slot will hold it fine. Tweaked recoil drift and updated textures and add few screws on the gun.

4.0.0 Updated to fit in 105updates,fixed the save & load issue,the manually chambered round will sit on the bolt instead of go right in to the chamber.

4.1.0 Updated the SMLE to Meatkit version and upgraded its textures and materials.