Kodeman-GunGame icon

GunGame

Kill sosigs to get new weapons

By Kodeman
Last updated a year ago
Total downloads 37816
Total rating 10 
Categories Maps Mods
Dependency string Kodeman-GunGame-1.0.0
Dependants 5 other packages depend on this package

This mod requires the following mods to function

nrgill28-Atlas-1.0.0 icon
nrgill28-Atlas

The next generation of mapping tools for H3VR

Preferred version: 1.0.0
nrgill28-WurstMod-2.2.4 icon
nrgill28-WurstMod

WurstMod is a custom level loading framework

Preferred version: 2.2.4

README

GunGame

Awesome map provided by Marcel

Welcome to the GunGame mode.

As You get more kills, You will receive different weapons. Dying will result in a demotion to a previous weapon.

Tutorial for making maps
Tutorial for making weapon pools

kofi  
       KO-FI CAD$ version

Changelog

1.0.0 Advanced Weapon Pool Update

Update made solely by Dagon-R. Advanced weapon pool allows for:

  • Multiple mag types per weapon
  • Extra attachment slot, no more weapons without sights
  • Support for multiple sosig types at once
  • 3 progression types
  • 1 new weapon pool included

Important - Advanced weapon pools will show up only in updated maps.

0.7.2

  • Additional checks for edge cases with some weapons

0.7.1

  • Possible fix for rare situation, where weapon fails to spawn and sosigs remain alive with severed head

0.7.0

  • You can disable auto loading if You prefer to do it yourself
  • You can enable healing on promotion
  • You can override map sosig cap if You want to face more/less enemies
  • Map got lighting rework thanks to Marcel
  • You can now shoot through and leave the end game area if You want to fight sosigs or something
  • Another sosig nerf so they are less frustrating with tiny calibers
  • Counter above head with how many guns are left
  • You can pause the game now if You find the lever for it.
  • Mags weird rotation fix
  • Some improvements for map makers
  • If the game can't spawn a new gun, it will try to skip it by promoting player further and will log error
  • Misc stuff

0.6.0

  • You can now choose quickbelt slot used for ammo
  • Fixed weapon pool duplication if You had more than one map using the same weapon pools
  • Upgraded weapon support
  • Tutorial in the project for making new maps

0.5.1

  • "Through time" weapon pool was fixed, thanks Idiot sandwich and ChadStevens for help with finding the problem

0.5.0 - Weapon pools update

  • Sosigs nerfed
  • The gun game files are now open source if You want to create Your own map.
  • 2 new weapon pools added
  • Sosigs liked to flip out inside the center home, so I closed it for now, thanks "The F5 key" for notifying me
  • Added support for many more weapon types, including revolvers and chamber only weapons like rocket launchers
  • Added support for custom weapon pools. If You want to create a weapon pool or know more, see the Tutorial