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Syndicate Agent, one of three. Can be found in the Backpacks category of the spawner or in the Wristmenu.
This mod requires the following mods to function
In order to use this player body, you can find it in the backpack subcategory, OR, you can use the Wristmenu, as H3MP has a PlayerBody select screen. I recommend using the H3MP menu as the player body stays with you as you go from scene to scene!
In order to find the Helmet, in the old spawner, it is in Utilities > Backpacks. In the new spawner, it is in Firearms > Backpacks. You can also find the helmet as a secondary option with the Walter PlayerBody.
Walter's weapon is the Lewis Gun. You can choose to use the vanilla version, the Lewis/Syndicate Gun in PCCG, or the NGS variants.
The Mastermind behind the Syndicate, the strings all lead back to him. Would you consider your boss to be a villain or a necessary evil?
From the announcer to the weapon, and now, the helmet has a body to match. Digital camo alongside black and white, looks more like a haunting ghost in the end than I anticipated.
All that fits the role alright.
Sources and Credits
This playerbody is the Operator Class from BF Hardline, the design based off of a mixture of sketches and the custom coloration that I was allowed to make in-game. I was slow on the uptake in realizing the riot helmet was based off of Isaac from Dead Space, but I still enjoyed rocking that helm for this character. Now, we can do it in VR, thanks to Arpy and Jerry especially for making this a reality.
V1.0.1 -- Added Catcher Cams. Activate them by toggling the right thigh.