stark-Franktory icon

Franktory

Inspired by the Factory map from Escape from Tarkov, perfect for your next PMC Pete playthrough!

By stark
Last updated 2 years ago
Total downloads 18538
Total rating 9 
Categories Maps
Dependency string stark-Franktory-1.3.0
Dependants 1 other package depends on this package

This mod requires the following mods to function

nrgill28-WurstMod-2.2.1 icon
nrgill28-WurstMod

WurstMod is a custom level loading framework

Preferred version: 2.2.1

README

Franktory

Industrial estate #38, rented out illegally to the Serrano Ham Group Laboratories, or SerraGroup company. During the BBQ Wars, this frankfurter factory was a hotbed for numerous firefights between Shotdog and Mercweiner operatives.

Inspired by the Factory map from Escape from Tarkov, perfect for your next PMC Pete playthrough!

By Stark SerraGroup logo by Jayyden

Github: https://github.com/acstark92/Franktory/releases/tag/1.3

Having difficulty seeing? I recommend turning on HDR color correction and turning off Bloom in the H3VR settings.

Performance notes:

  • Normal load time is approximately 40 seconds on a good SSD, lower-speed drives may result in longer load times.
  • Stuttery performance? Try turning down H3VR graphics settings.

Have feedback? Feel free to reach out to me on the H3VR Discord.

Changelog

1.3 - Performance and Optimization Changes:

  • Simplified geometry in many areas to improve performance
  • Reduced file size of textures
  • Removed windows to improve performance. These just weren't worth it.
  • Improved lighting considerably. It should be bright enough to see now.
  • Reduced file footprint of lightmaps. This should improve loadtimes by ~20s. (60s -> 40s)

1.2 - Performance and Geo Changes:

  • Continual performance improvements
  • iteration of map geometry, replacing more placeholders with proper models
  • Additional pass on improved lighting
  • Added ambient audio
  • Updated for latest Deli/Wurstmod

1.1 - Windows and Railings!

  • Window textures now display correctly
  • Placeholder railings have been replaced with proper railing models
  • Added static loot spawns around the map
  • Increased lighting in areas that were too dark.
  • Attempted first pass at suppressing objects that could blind players using "Bloom"
  • Fixed numerous geometry and texture bugs
  • Added ammo box props around the map where static loot spawns

1.0 - Initial Release