Mods that depend on Sodalite
A modpack centered around TnH maps, TnH characters, Safehouse, and SR maps/characters with randomness in mind. 212 Mods total.
Last updated: 2 days ago
[FIX: Feed your kitten, watch it grow!] Enhances cat gameplay with the historical realism of Maxwells life. [SEE CONFIG FILE]
Last updated: 2 weeks ago
[NEW: Sounds when objects jerked] For advanced players, modifies hidden variables across All guns or items.
Last updated: a day ago
Unlock gun-hats and loot armor in TnH! Rewards scale with difficulty settings. Watch tutorial video in Thunderstore webpage.
Last updated: 2 weeks ago
Adds accessibility options, including making the game playable with one hand.
Last updated: 2 months ago
Rack the bolt on your guns from a configurable distance using your Trigger.
Last updated: 2 months ago
The mods were picked while blindfolded. There are 221 mods in this pack. Mods consist of QOL, WW2, and WW1.
Last updated: 2 months ago
[NEW: Bigger gun, bigger shake. Default config closer to Contractors VR.] Adds the oomph factor of modern shooters: screen-shake on recoil, vignetting when shot, exaggerated muzzle flash
Last updated: 2 months ago
AAC Honey Badger (Lagecy Version)
Last updated: 2 months ago
[NEW: AK reloads. FIX: No jankyness.] Adds animations to reloads with magazines like Pavlov.
Last updated: a day ago
Vanilla+ Multiplayer Modpack
Last updated: 3 months ago
[Watch Thunderstore Video] (ALPHA TEST!) Adds small animations to gun interactions like 'Reload' & 'Slide/Bolt slamming' so it feels more like Call of Duty. All values customizable in Config panel.
Last updated: 3 months ago
Standalone Safehouse-Progression compatible with H3MP. New WristMenu & buttons with new functionalities.
Last updated: 3 months ago
Enables Anton's scene saving EVERYWHERE. All vanilla maps, TnH, modded maps, and Wurst-modded maps! Works with Safehouse Progression :)
Last updated: 4 months ago
Stops the quickbelt from rotating when looking down.
Last updated: 3 months ago
For Physical Gun Stocks use ONLY. Gun foregrips can be grabbed from far away, configurable, distance. Won't affect pistols.
Last updated: 4 months ago
A waypoint path guide to get around in Take and Hold and Supply Raid(SR)
Last updated: 2 months ago
[NEW: Bodypart specific integrity] Customization for Sosig link integrity, explosion FX, and despawn timing.
Last updated: 3 months ago
The Chorketowne Council Community Pack, a modpack for H3MP with those in the Chorketowne Council.
Last updated: 5 months ago